The Jokester Who Loved
The Jokester Who Loved
The Jokester Who Loved takes place in a small village where everyone knows each other. The main character is not taken seriously by the whole village because they like to joke around and make people laugh. When they confess to their crush, she thinks they are just joking. It is the player’s goal to show their crush that they are more than the jokester that everyone believes them to be.
Design Reflection:
I wanted to show the player that in order to be taken seriously by others, they have to be emotionally mature and learn how to face their problems head on. the player has many chances to do just that, and if they keep on avoiding solving the main problem, they may be thrown towards a bad ending.
The way I use links is really simple. I did not make use of variables or any kind of programming. There are two main branches. Within these two branches, there are multiple occasions where the player is met with an option, but two of the options can lead to the same ending.
Status | Released |
Platforms | HTML5 |
Author | mayboongi |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Multiple Endings, Short |
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